xCloud Evolved: The
Past, the Present and the Future
After the concept of Gaming Streaming
Subscription Services was made more mainstream by notable Major Companies
Google and Amazon, with their Gaming Services ‘Stadia’ and ‘Luna respectively,
Microsoft clearly wanted to follow suit and the Company eventually did with its
launch of the titular ‘xCloud’ in 2019. Coined as Xbox’s Cloud Gaming Service,
the xCloud was designed to bring a much more accessible gaming experience to
the wider general public, all of whom would eventually gain access to their
ever-expanding library of Video Games through the Subscription of this Service
through Xbox’s Game Pass. After release, Xbox mainly aimed at allowing Mobile
Phone and Windows Laptop users for their initial audience for the xCloud. In
light of this, Xbox launched their xCloud App for Mobile Phones which is
currently available to utilization in 26 Countries. The feedback from the
General Population was quite positive, as people rejoiced at the fact that they
could feasibly play Halo, Gears and Forza games on-the-go from their very own
Mobile Phones. However, Microsoft and Xbox had much grander plans in place for
xCloud. Looking to further build on what they learned by developing the
aforementioned xCloud App, the Company has been openly hinting an xCloud App
for Smart TVs as well as TV Streaming Sticks since the Year 2020. In fact, the
idea of a Compact Xbox Streaming Device has been in the pipeline for the Company
even since it first demonstrated ‘Halo 4’ streaming from the Cloud on a Window
Phone all the way back in 2013. This goes to show that Xbox and Microsoft are
totally dedicated in their vision of solidifying their own Gaming Streaming
Service. However, the Company has also announced that they do not want to
overshadow the Xbox Consoles and the Hardware in any way, shape or form with
this Streaming Service. Stating that they intend to take both of these aspects
forward in a hybrid manner, which they believe would be the future of how Video
Games would be consumed by the Public in the decades to come.
The Xbox TV App
As mentioned before, Xbox has already
experienced great success with their Mobile Xbox App, with the development of a
TV App, this would definingly change the landscape of how Xbox games are
consumed by the Company’s target audience. If made possible, Users would not
require the purchase of an actual Xbox Console, instead all they would really
need is an Xbox Controller connected to their Smart TV through Bluetooth, and
this would allow them to stream and eventually play games on their Smart TVs.
In terms of the TV manufacturers that Xbox plans to implement this App on,
after experiencing a Fruitful partnership with Samsung in 2020, reports have indicated
that Xbox is looking to further expand this partnership with the debut of their
xCloud TV App on Samsung Smart TVs.
Keystone: The Xbox
Streaming Dongle
In addition to the TV App, Xbox is also actively developing their very own Streaming Device which is currently only known as Keystone. The Company’s desire to have their own Streaming Device dates back to the year 2016, with their initial offering having been cancelled. Recent reports also indicate that Xbox is revamping their efforts once again towards a new iteration of their Streaming Dongle. The Device in question would be capable of being connected to any TV or Monitor without the any of an actual Xbox Console. The primary concept behind this Device took form because of the severe rise in prices of Console Hardware all around the World. Microsoft’s Head of Gaming Phil Spencer stressed the importance of their Product Ecosystem having the capacity to represent and offer lower priced hardware, which he believes would be in the form of their xCloud Streaming Dongle. With xCloud being planned to be implemented on Facebook Gaming and iOS Browser, all this effort goes to show that Microsoft and Xbox are clearly confident in the longevity of their Cloud Streaming Service which speaks volumes regarding where the Gaming Industry is being steered towards, as the efforts of these Major Companies today, could very well define the future of gaming.

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